These three buildings all donate goods of your current age to the guild treasury, making them greatly appreciated by the guild as a whole when a member has one or more. The Arc, Atomium (Atom), and Observatory (Obs).It’ll be great for boost, but because of the cost to level you’ll want to focus on getting your trifecta to 10, and maybe AO or Kraken, first. It will give 2% for each level up to 10, and after that you get an addition 1% for every two levels you put on it. Since it is a high-era GB, not only will it be difficult to obtain ahead-of-age, but it’s very expensive to level. It’s a GB that you’re likely going to want regardless of if you’re a fighter or not, but it’s one that would be considered a bonus on top of your foundation GBs. This is a boost on your attack and defense for both your attacking army, and your defending army! So it gives you a boost while attacking, and it supports your home defense. Terracotta Army is a Virtual Future GB that is the first to have a feature called Advanced Tactics. Basil gives an additional bonus of coins, and Deal will bring in medals. They also offer support to the Guild Pool based off these numbers, which can be helpful to GvG (but isn’t totally necessary either). At level 10, either building will give your defending army an additional 30% attack and defense. These are best only built if you’re looking to use them for home defense, and then only if you intend to crank them to level 10 or beyond. Basil’s Cathedral (Basil) and Deal Castle (Deal) Together they make quite the tag-team duo! Kraken on the other hand offers the opportunity at the beginning of a set number of battles to randomly kill one enemy troop, meaning you have less to fight. AO gives you the chance multiple times during fights against troops of the same era as what you’re using to deal 150% damage, often resulting in one-hit-kills. Both are FP producers, and both assist you in battle. AO is recommended to get first, with Kraken eventually following. Once you have your fighting trifecta, both are a nice addition. Not to mention with it being such a great tourist attraction, you get a lot of happiness from this building. Hit level 12 with this bad boy and you’ll be getting 10 random unattached troops from randomly selected barracks in your town. Paired with nothing but rogue hideouts, you can amass a rogue army and prepare to take over the world in just a few simple weeks by getting it to level 6 or higher. If you’re at all interested in getting serious with GvG battles, or want to fight further in GE (like tier 4), this GB can really make a difference. This building is HUGE, and that can be really off-putting to the idea of actually building it. Essentially, really nice things to make your town that much better. Those relics can contain things you have no use for, but occasionally you get the rare treat of 100FPs, Terrace Farms, Ritual Flames, and more. Easy to build and level, it gives you the opportunity to find relics along the way in GE each week. If you’re avid in GE beyond the minimum requirement set forth by the guild, this is a great addition to your town. So when you’re ready to level beyond 10, CDM is the prime target for extra FPs. That boost can make a huge difference! In addition, COA will give you a lot of coins, and CDM produces FPs. Having all three at level 10 grants you 30% attack and defense bonus each while attacking, for a total of 90%. Ideally, you want to get them to level 10 as soon as possible for maximum fighting benefit without needing extra BPs yet. Generally speaking, if you like to get through GE via fighting, attack your neighborhood, or fight to win sectors in GvG you need this combination of buildings. These are otherwise known as the “fighting trifecta”. Statue of Zeus (Zeus), Cathedral of Aachen (COA), & Castle del Monte (CDM).This is definitely just the basics though, if you want something more in-depth, please check the comprehensive guide to GBs instead. Still, there are some GBs that can be said to be staples for certain play styles, as outlined here. Other players can give you some insight into why they did or did not build certain GBs to help you decide, but in the end it comes down to what you think will best benefit your game. Ultimately, the GBs you choose to build will be determined by your individual play style.
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